PM3.6 - Donkey Kong - Common Subroutine 0x1054c

  1. CreateInterrupt { interrupt_id: None, action: CaptureJump, requirement: (ButtonMashingOrStatusExpiredSleepBuryFreeze) }
  2. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc45)))
  3. CreateInterrupt { interrupt_id: Some(10036), action: CaptureCut, requirement: (ButtonMashingOrStatusExpiredSleepBuryFreeze) }